Who is Framebuffer?

Who is Framebuffer?

Who is Framebuffer?
(this is what they call a "fursona". In this case, the species is: dog, with horns)

It really depends on who's asking.

If you want to hire me or anything:

(former) architech, self-taught programmer, good with computers, digital artist and, sometimes, content creator.

Strictly speaking:

a framebuffer is a section of memory that stores a bitmap of an image that is displayed on a screen. It is also known as a frame buffer or framestore. 

It also refers to:

a particular someone, in their mid-to-late 20s, from a pretty long country.

And, if you're so inclined:

a dog (with horns), named Framebuffer, in their mid-to-late 20s, from a pretty long country, whose namesake comes from a computer graphics term for image storage.

Of which it produces:

art made with technology

And you can call me just Frame.


But, what does Frame do?

Artwork

Paladin Poemu, for https://geardetail.supply/

Games

Premonition, a game for Brackeys Game Jam 2024.2

Programming

Framebuffers - Overview
Architect turned game developer. Framebuffers has 17 repositories available. Follow their code on GitHub.

And more

Whenever I get the time and resources to.

I used to do buildings in a previous life, but that's a bit useless now.


It would sound like I'd call myself a jack of all trades, master of none. And you'd be technically correct.

But I think that being everything is being nothing at the same time.

I work in the intersection between art and technology, the analogue and the digital. That little chasm between the cold and calculating and the warm and abstract. I can speak both engineer and designer.

i like computer and art go brr


For any (formal) inquiries, please send an e-mail to hello[at]framebuffer[dot]xyz.

thanks,

-frame.

Brush by vigorn from Noun Project - Controller by Artur Lopato from Noun Project

(CC BY 3.0)